“WALL·E”
Rating: ****
The word, wondrous was invented for movies like WALL·E, which is more than perfectly fitting for a movie all about wonder and curiosity. Many great Pixar movies from the Toy Story movies to Ratatouille have presented the trait of inquisitiveness as a virtue (though often resulting in a perilous but valuable journey) and in this film, it now becomes the key central subject. Exploring that subject through the eyes of a robot, the Pixar animators now stake their mark of visual splendor in the sci-fi genre.
Telling a good story is something the Pixar folks have never lost sight of and it is all the more remarkable here that it is done with so little dialogue. The first third of this movie is just a masterpiece of pure visual character-driven storytelling as we meet WALL·E (a Waste Allocation Load Lifter, Earth-class) who is apparently left all alone on earth compacting and piling trash. He also has that little quality called curiosity as he has collected various items from the garbage from Christmas lights to a video tape of his favorite musical, Hello, Dolly! in his little home that is just an old storage place. At night, he “sleeps” by taking off his wheels and resting and lowering his head into his cubical body.
WALL·E’s only companion on earth so far has been a small cockroach but his rather lonely routine changes when he follows a red beacon that leads him to the site of a docking spaceship (which he barely avoids getting crushed by via vigorously digging his way into the ground). Out of the spaceship comes another robot, EVE (an Extra-terrestrial Vegetation Evaluator) who is looking around for any signs of plant life. WALL·E is instantly smitten with her though she unfortunately has the tendency to shoot her laser first before asking questions. But after EVE bonds with WALL·E’s pet cockroach, he is finally able to introduce himself to her and show Hello, Dolly! to her (from which he desperately gets a longing to hold hands just like Michael Crawford holds Marianne McAndrew’s).
After he placed fish into a touching father-son adventure in Finding Nemo, it does not come as a huge surprise that director Andrew Stanton, with his co-writer, Jim Reardon, effortlessly brings such tangible human emotions to these animated robotic beings so that the above story description can even be written. Just WALL·E’s eyes alone seem to carry all the emotions the character expresses from joy and awe to loneliness and tears. When EVE then enters the picture and he eventually turns her narrowing digital eyes to rounder, loving ones, forget all the recent, inane live-action romantic comedies you have seen. This film, with Thomas Newman’s subtly mesmerizing score and simply a series of electronic purrs and one-word dialogue exchanges between WALL·E and EVE (voiced by Ben Burtt and Elissa Knight, respectively), becomes one of the most delightful love stories I have seen in at least the last five years. I will certainly have to watch the movie again (and I will, maybe even with the sound off) to closely see all the crisp visual details that convince that WALL·E is a he and EVE is a beautiful-looking robot.
Amidst all this, through a series of complications that I will leave you to discover, a plot finally takes shape after WALL·E stows away on a rocket that lands on a gigantic spaceship inhabited by humans. We learn that Earth has been abandoned for 700 years and that the low-gravity atmosphere inside has turned people into fat and lazy beings who ride around in vehicles resembling large shopping carts, avoid any human contact and stare blankly at their monitors spoon-feeding information everyday. The ship’s captain (Jeff Garlin) is not even properly manning his ship because everything is being controlled by artificially intelligent robots. Everything changes, however, when the captain himself starts to relearn about this long-lost planet called Earth and WALL·E and EVE must aid him to revive the human race.
At this point, I realize that I have grown so enchanted with the story and the visual invention that I forgot to mention that this is supposed to be a family film, too. It is just that it is a family film made with the imagination of a true dreamer and the patience of a skilled storyteller. What is most ennobling is the way Stanton and the animators refuse to cater to the ADD-styled mindset of children these days and really challenge and engage the young viewers with bigger and even starker ideas. And the movie, besides being a moving love story between robots as aforementioned, presents a highly effective cautionary warning not only for children but also for adults on not letting the world reach the state where an apathetic consumerist culture has turned Earth into just a big dump site and the humans have become a slothful culture (although I guess the WALL·E tie-in toys will probably sell big time).
While digital animation has now become so commercially ingrained that the other studios have produced more mediocre efforts, the original innovators that are Pixar have continued to provide great family films that entertain children as well as adults into tapping into their own childhood selves. Then there was last year’s Ratatouille, which showed Pixar's curiosity to transcend the label of “a family film” and explore more mature themes. Now, by even following the great tradition of classical science fiction of creating fantastical worlds to comment on the human condition, WALL·E brings into focus what all the previous Pixar movies have hinted at within their stories and the animators' invention: that curiosity must remain an unalienable human trait because, without it, we will lose our ability to look beyond ourselves like WALL·E does.









